Upload a character reference
Upload a clear, full-body character image in Spritix Studio and prepare the reference.
For character animation generation, editing, and export, visit spritix.ai.



Create character animations on Spritix, starting with a reference image.
Upload a clear, full-body character image in Spritix Studio and prepare the reference.
Choose Idle, Walk, Run, Jump, or Attack, then review the generated result.
Review the loop and frames on Spritix, then export a sprite sheet, GIF, or individual frames.
Browse animation previews and sprite sheets from this site’s earlier generations.

"A moon priestess with a floating crescent staff, silver-blue robes, soft glowing charms orbiting around her, elegant four-direction walking animation, mystical pixel art"

"A tiny lava golem with cracked obsidian skin, glowing magma core, heat shimmer, heavy stomp idle and walk animation, dramatic fire-lit pixel art"

"A thunder beetle mount with electric horns, armored shell, sparks dancing between its legs, sturdy idle and marching walk cycle, high-energy pixel creature design"

"A neon fox courier wearing a glowing delivery backpack, cyan tail tips, hologram visor, fast light-footed walk cycle, clean silhouette, vibrant cyberpunk pixel art, readable from four angles"

"A solar blade slash effect, bright golden crescent arc, explosive sparks, hot white center, fast dissipating embers, premium action RPG pixel VFX"

"A void portal opening effect with black-purple spiral core, glitchy edge pixels, floating rune fragments, pulsing energy bloom, dark fantasy sci-fi pixel VFX"

"A pixel swordsman performing a repeated forward slash with a katana, aggressive stance, red scarf trailing behind, clear attack silhouette, compact looping combat animation, action RPG pixel art"

"A pixel samurai performing a staged sword attack loop with clear anticipation, forward katana slash, bright impact frame, and recovery pose, readable sequence of wind-up, strike, hit, and return to guard, compact combat animation, crisp action RPG pixel art"
Built first for game teams, then extended to app UI, social content, and other pixel-first production workflows.
Generate character loops, enemy behaviors, pickups, and combat VFX for prototypes and production builds without waiting on full manual animation passes.
Create walk cycles, idle loops, attack motions, and monster sheets that fit tile-based RPGs, action platformers, and retro adventure games.
Build animated loaders, button states, badges, stickers, and micro-illustrations when your product needs a retro game-inspired visual layer.
Produce pixel art animation for launch teasers, social posts, Discord assets, overlays, and short-form content with a clear retro identity.
Show motion early in vertical slices, pitch decks, Steam pages, and playable demos before the final asset pipeline is fully locked.
Use reference images to generate new pixel sprite animation that stays closer to your current cast, palette, and environment style.
Export pixel animation in formats your engine, editor, and frontend stack can use without extra reconstruction.
Get a single spritesheet image laid out for engines and toolchains that expect frame grids.
Create instant previews for social posts, portfolio pages, changelogs, and design reviews.
Download each frame as a separate PNG archive when you need custom sequencing or post-processing.
Feedback from teams and solo makers using pixel animation workflows to speed up asset production.
“We went from blank prompt to usable enemy sprites in under ten minutes. It cut out the slowest part of prototyping.”
“The outputs actually respect sprite proportions and animation loops. That is the main difference from generic image tools.”
“We used it to make retro UI motion for a launch microsite. The GIF export and small-sprite presets were exactly what we needed.”
“I can iterate on characters, items, and VFX in one place without switching between three different tools.”
“The reference image support helped us keep a consistent style across several character batches.”
“Pixel animation gave us fast, usable sprites for experiments that would have otherwise stayed stuck in concept docs.”
Answers to the most common questions about pixel animation, animated spritesheets, export sizes, and commercial use.
Bring a character reference image to Spritix to get started.